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The gamification is the key methodology of the Toolkit that is going to be developed in the project to carry out this training; which involves a deployment of experimentation, problem solving, communication, networking, critical thinking, contextualization and transferability of knowledge in the real world, all presented in a playful environment. The project aims to design and implement effective strategies to improve basic skills for professionals and increase incentives for training adults by providing an attractive learning environment.
The association prepares an e-book containing an analysis of the state of the art in the countries of the consortium and in general in the EU environment in relation to training opportunities, methodologies and practices aimed at professionals working in the sector social, with minors, immigration, etc..
In addition, a modular training system is developed and presents a modular training system on the multifunctional online platform GVETS, which focuses on improving skills for a wide range of professionals. Built-in assessment tools provide the opportunity for both students and trainers to track progress. The tools of validation and recognition, together with an adaptation plan, will bring training centers and other higher education centers up to the point where they can include this training program in their center programming and assign credits through the ECVET system.
Erasmus+ Strategic Partnership Program